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Home/ Questions/Q 7785087
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Editorial Team
  • 0
Editorial Team
Asked: June 1, 20262026-06-01T20:11:58+00:00 2026-06-01T20:11:58+00:00

It’s only running main, the output Enter a word but completely ignores the objects/class

  • 0

It’s only running main, the output “Enter a word” but completely ignores the objects/class

I’m a newb, sorry if this is an inappropriately easy question.
This happens on both release and debug mode

#include <iostream>

using namespace std;

class WordGame
{
public:

    void setWord( string word )
    {
        theWord = word;
    }
    string getWord()
    {
        return theWord;
    }
    void displayWord()
    {
        cout << "Your word is " << getWord() << endl;
    }
private:
    string theWord;
};


int main()
{
    cout << "Enter a word" << endl;
    string aWord;
    WordGame theGame;
    cin >> aWord;
    theGame.setWord(aWord);
    theGame.displayWord();

}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-01T20:11:59+00:00Added an answer on June 1, 2026 at 8:11 pm

    You need to enter a word and then press enter. You say “And it quits the program, nothing happens”, but something does happen. It just happens so fast you probably do see it happening and the program closes. If you are in debug mode and want to have a “press key to exit message” then do

     system("PAUSE");
    

    after

    theGame.displayWord();
    

    And you will see your cout display.

    Also, there are some optimization and errors with your code.

    1. You are missing a return value from main.
    2. For setWord you should pass by const reference, so the function would be.

    void setWord( const string& word )

    1. For getWord you should return by const reference, so the function would be

    string getWord()

    For more information on passing by const reference, please take a look at Passing arguments by reference.

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