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Home/ Questions/Q 7637553
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T07:58:13+00:00 2026-05-31T07:58:13+00:00

I’ve a medium chunk of code containing 5 classes that they’re all inherited from

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I’ve a medium chunk of code containing 5 classes that they’re all inherited from standard containers. For example:

class Step : public std::vector<unsigned int>
{
public:
    friend std::ostream& operator<<(std::ostream& outStream, const Step& step);
    Step& operator =(const Step& rhv);
    static Step fromString(const std::string &input);
    std::string name;
};

I know it’s a bad idea to inherit from standard containers, so I’m going to remove all inheritances by adding a subobject of parent datatype:

class Step
{
public:
    friend std::ostream& operator<<(std::ostream& outStream, const Step& step);
    Step& operator =(const Step& rhv);
    static Step fromString(const std::string &input);
    std::string name;
    // std::vector interface:
    inline std::vector<unsigned int>::const_iterator begin() const {return data.begin();}
    inline std::vector<unsigned int>::const_iterator end() const {return data.end();}
    inline size_t size() const {return data.size();}
    typedef std::vector<unsigned int>::const_iterator const_iterator;
private:
    std::vector<unsigned int> data;
};

I’m doing this because the code is widely used in other programs and changing structure is very costly.

And question: what do you suggest to revise the code by small changes? (as less as possible)

Clarification:
I have a some classes inherited from stl containers. And there are lots of codes using them. My question is that how do I remove that evil inheritance without changing codes using those classes?

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  1. Editorial Team
    Editorial Team
    2026-05-31T07:58:14+00:00Added an answer on May 31, 2026 at 7:58 am

    One potential solution: making the inheritance private (or protected, if it makes sense), and using the relevant members:

    class Step : private std::vector<int>
    {
        typedef std::vector<int> base_;
    
    public:
        using base_::operator[];
        using base_::size;
        ...
    
    };
    

    If inheritance indeed made the code simpler, then you may like this solution. The real problem with inheriting from containers is that the conversion to vector may get you in trouble once you add members to the Step class: the destructor changes, and you know, it’s not virtual in the first place. Private inheritance solves this problem.

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