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Home/ Questions/Q 852545
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T07:36:54+00:00 2026-05-15T07:36:54+00:00

i’ve a stupid questiona about passing pointer. I’ve this: @interface MyClass : NSObject myobj*

  • 0

i’ve a stupid questiona about passing pointer.

I’ve this:

@interface MyClass : NSObject
myobj* foo;
-(void)doSomething:(myobj*)aObj;
@end

@implementation MyClass
-(void)doSomething:(myobj*)aObj
{
  cFuncCall(&aObj); //alloc memory and init the object
}

-(id)init
{
  //init stuff...
  [self doSomething:foo]; // foo retun 0x0!!!
}
@end

why foo return nil??? It should be initialized by cFuncCall!
[update]

Yes the problem is that foo is not changin outside doSomething. I’ve tried with myobj** but foo is still nil…
This is the real code:

I declare FMOD::DSP *lowpassDSP;
in the class interface. No property is set.

This is the function that sould init lowpassDSP.

-(void)configFilter:(FMOD::DSP**)dsp
{
system->createDSPByType(FMOD_DSP_TYPE_LOWPASS, dsp);
baseChannel->addDSP(*dsp, 0);
}

and this is the call:
[self configFilter:&lowpassDSP];

in configFilter the dsp variable is correctly initiated but lowpassDSP is nil after calling configFilter.

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  1. Editorial Team
    Editorial Team
    2026-05-15T07:36:54+00:00Added an answer on May 15, 2026 at 7:36 am

    First of all your -init method isn’t defined correctly, perhaps this causes the problem (the superclass of your class isn’t properly initialized). Your -init methods should be defined like this in objC:

    - (id)init {
      if (self = [super init]) {
         // do custom initialization here, perhaps [self doSomething:foo] if required ...
      }
    
      return self;
    }
    

    -Edit:

    Well, in objective-C I’ve often seen pointers passed to objects like this (notice the pointer-to-pointer notation), I’m not sure if this will work fine in ANSI C as well for passing pointers to methods, but you could check it out:

    - (void)callFunction {
       NSError *error = nil;
    
       [self doSomethingWithError:&error];
    
       if (error != nil) {
          NSLog(@"error: %@", error];
       }
    }
    
    - (void)doSomethingWithError:(NSError **)error {
        // do something ...
    }
    
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