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Home/ Questions/Q 7596629
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T21:57:51+00:00 2026-05-30T21:57:51+00:00

I’ve an iPhone app that i wanted to localize so i’ve added chinese localization.

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I’ve an iPhone app that i wanted to localize so i’ve added chinese localization. To do so I added Localizable.strings(chinese) to my app and i added the strings in it.

But a weird thing happens when I compile, only half or maybe even less of the strings are translated. I’ve tried everything i could:

  • recreating my strings file,
  • changing keys,

even putting working string & keys in not-working string but nothing is working.

All of my elements are UILabels and I’ve checked every single configuration for each of them. They all have the same configurations. It can be because of the project configuration but then why does some work? I have checked some other answers and tried the solutions (checking my keys, file name etc) but nothing is working. Please help me understand why is it happening.

EDIT:
Here’s how I print my strings

//this one doesn't work
self.resolution.text = NSLocalizedString(@"RESOLUTION", nil);
//this one works
self.label1.text=NSLocalizedString(@"CAMERAS", nil);

And in my Localizable.strings file i have

"RESOLUTION"="Resolution";
"CAMERAS"="Cameras";
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  1. Editorial Team
    Editorial Team
    2026-05-30T21:57:52+00:00Added an answer on May 30, 2026 at 9:57 pm

    The soltuion to my problem was to delete app from simulator clean and build again as explained by holographix. Thanks holographix 🙂

    What i still don’t understand is that i tried the procedure many times and it didn’t work and then just like that it decided to start working. Even though my problem is solved it’s still a mystery to me.

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