Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8753463
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 13, 20262026-06-13T13:25:47+00:00 2026-06-13T13:25:47+00:00

I’ve been attempting to get an extremely large canvas working for several days now.

  • 0

I’ve been attempting to get an extremely large canvas working for several days now.

After adding everything to the canvas, the width of the canvas is sometimes 30,000 but if add this code to the ondraw method, scrolling horiztonally becomes really slow.

I then tried to add everything to a bitmap and then draw the bitmap in the onDraw method. Whilst this worked fine for smaller bitmaps, I’m getting out of memory error for the bitmap that is 30,000 wide.

Can anyone suggest a solution please and I’n not sure what to try now.

Thanks

edit I’ve also tried changing the bitmap to Config.RGB_565 but I still get the memory errors.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-13T13:25:48+00:00Added an answer on June 13, 2026 at 1:25 pm

    How many entries do you have in your ArrayList, it appears to be quite large.

    From my understanding, you don’t have OoM issue with drawing everything in onDraw(), but that it’s really slow? If that’s the case, the most like reason is that you are calling a large numbers of drawText, this is very slow, basically if you had 10000 Strings to draw, the system will have to measure each and every one of them in order to just determine whether the given String would be visible on your large canvas, and then the actual drawing part is slow as well.

    You can test the amount of time taken for drawing all the text and see if this is the case.

    If it is indeed the case, then the easiest way is to map each character/number to a bitmap, you can have an artist create the PNG files, or draw each unique character you would need in your onCreate(Bundle) or some other called-once-per-Activity-creation method, put the bitmaps in a String-to-Bitmap HashMap, and instead of calling

    canvas.drawText(bellNumber, xPad, mOriginY, paint); 
    

    you call something like

    canvas.drawBitmap(hash.get(bellNumber), src, dst, paint); //remember to reuse src & dst
    

    This will bypass String related drawing overhead completely and should make your onDraw operation quite a bit faster.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a jquery bug and I've been looking for hours now, I can't
link Im having trouble converting the html entites into html characters, (&# 8217;) i
For some reason, after submitting a string like this Jack’s Spindle from a text
I have a string like this: La Torre Eiffel paragonata all’Everest What PHP function
this is what i have right now Drawing an RSS feed into the php,
I'm parsing an RSS feed that has an ’ in it. SimpleXML turns this
I'm working with an upstream system that sometimes sends me text destined for HTML/XML
I have a .ini file as follows: [playlist] numberofentries=2 File1=http://87.230.82.17:80 Title1=(#1 - 365/1400) Example
That's pretty much it. I'm using Nokogiri to scrape a web page what has
I have just tried to save a simple *.rtf file with some websites and

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.