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Home/ Questions/Q 3611064
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T21:49:51+00:00 2026-05-18T21:49:51+00:00

I’ve been away from inheritance for a while and need a little helping hand.

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I’ve been away from inheritance for a while and need a little helping hand.

I have an abstract base class Chief. There are two inheriting classes Ship and Vehicle, which share several properties via Chief.

I have a method which uses those common properties:

public static void AssignRandomProperties(PSetList routeSettings, List<Chief> theChiefs)

but when I try to pass a

List<Ship> 

or a

List<Vehicle> 

I’m told that they can’t be converted. Here’s a sample method call:

ChiefRouteRandomizer.AssignRandomProperties(s.Route, theVehicles);

I was assuming of course that the List<Vehicle> would be treated as a List<Chief> when passed as the argument to AssignRandomProperties, but apparently not. Does the list need converting to List<Chief> first? If so, how?

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  1. Editorial Team
    Editorial Team
    2026-05-18T21:49:52+00:00Added an answer on May 18, 2026 at 9:49 pm

    First some explanation. You cannot convert List<Vehicle> to List<Chief> because then the Add method would have the signature void List<Chief>.Add(Chief item) and you would be able to store instances of the Chief class in a list that was declared to only hold Vehicles. This would break the type system; therefore it is not allowed.

    The easiest way to get around this is to pass in theVehicles.ToList<Chief>(). However, this will create a new list. This has two implications: (1) You would be wasting memory by duplicating the list, and (2) if the method is going to mutate the list itself (add/remove items or replace members with other members) you will not see those changes on the theVehicles list. (If the objects the references in the list point to are the only things being modified, this is not a problem.)

    If you have control over the AssignRandomProperties method, consider using this signature instead:

    public static void AssignRandomProperties<T>(
        PSetList routeSettings,
        IList<T> theChiefs) where T : Chief
    {
        ...
    }
    
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