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Home/ Questions/Q 579811
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T14:24:20+00:00 2026-05-13T14:24:20+00:00

I’ve been banging my head about this seemingly easy task and I could really

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I’ve been banging my head about this seemingly easy task and I could really use some help.
I have a wide Image loaded in the gui (using the designer..) and I want to be able to draw only a portion of it, a rectangle.
I need to be able to change this rectangle position over the large image, in order to draw a different part of the larger image at will. In this process the rect must maintain its size.

Using the Ui::MainWindow object I’m able to access the label holding the image and a solution that involves using this option is preferred (in order to keep up with the rest of the code I’ve already written )

Any solution will be much appreciated 🙂

Thanks,

Itamar

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  1. Editorial Team
    Editorial Team
    2026-05-13T14:24:21+00:00Added an answer on May 13, 2026 at 2:24 pm

    I would definitely (for ease of use) just place an empty label as placeholder in Designer.

    Then implement the paintEvent for this label (delegate it to your own method). You’ll have also have to look into QPainter, QPixMap, etc… Should be doable based on these hints and the documentation.

    If you want more, I suggest you provide a small code snippet to work upon.

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