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Home/ Questions/Q 714963
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T05:08:01+00:00 2026-05-14T05:08:01+00:00

I’ve been fooling around with code for ages on this one, I would be

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I’ve been fooling around with code for ages on this one, I would be very grateful if someone could provide a code sample that downloaded this file from a server http://www.archive.org/download/june_high/june_high_512kb.mp4, (By the way it’s not actually this file, it’s just a perfect example for anyone trying to help me) and then play it from the documents directory. I know it seems lazy of me to ask this but I have tried so many different variations of NSURLConnection that it’s driving me crazy.
Also, if I did manage to get the video file downloaded would I be correct in assuming this code would then successfully play it:

NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0]; 
NSString *path = [documentsDirectory stringByAppendingPathComponent:@"june_high_512kb.mp4"]; 
NSURL *movieURL = [NSURL fileURLWithPath:path]; 
self.theMovie = [[MPMoviePlayerController alloc] initWithContentURL:movieURL];
[_theMovie play];

If the above code would work in playing a video file from the document directory, then I guess the only thing I would need to know is, how to download a video file from a server. Which is what seems to be my major problem. Any help is greatly appreciated.

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  1. Editorial Team
    Editorial Team
    2026-05-14T05:08:02+00:00Added an answer on May 14, 2026 at 5:08 am

    Your code will work to play a movie file.

    The simplest way to download is synchronously:

    NSData *data = [NSData dataWithContentsOfURL:movieUrl];
    [data writeToURL:movieUrl atomically:YES];
    

    But it is better (for app responsiveness, etc) to download asynchronously:

        NSURLRequest *theRequest = [NSURLRequest requestWithURL:movieUrl cachePolicy:NSURLRequestReloadIgnoringLocalCacheData timeoutInterval:60];
        receivedData = [[NSMutableData alloc] initWithLength:0];
            NSURLConnection *connection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self startImmediately:YES];
    

    This requires implementing the informal NSURLConnection protocol:

    - (void) connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response {
        [UIApplication sharedApplication].networkActivityIndicatorVisible = YES;
        [receivedData setLength:0];
    }
    
    - (void) connection:(NSURLConnection *)connection didReceiveData:(NSData *)data {
        [receivedData appendData:data];
    }
    
    - (void) connection:(NSURLConnection *)connection didFailWithError:(NSError *)error {
        [UIApplication sharedApplication].networkActivityIndicatorVisible = NO;
        [connection release];
    }
    
    - (NSCachedURLResponse *) connection:(NSURLConnection *)connection willCacheResponse:(NSCachedURLResponse *)cachedResponse {
        return nil;
    }
    
    - (void) connectionDidFinishLoading:(NSURLConnection *)connection {
        [UIApplication sharedApplication].networkActivityIndicatorVisible = NO;
        [connection release];
        [self movieReceived];
    }
    

    and then saving (and playing) the movie file in the movieReceived method.

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