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Home/ Questions/Q 9229029
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Editorial Team
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Editorial Team
Asked: June 18, 20262026-06-18T05:28:20+00:00 2026-06-18T05:28:20+00:00

I’ve been getting random ( out of memory ) crashes in my app so

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I’ve been getting random ( out of memory ) crashes in my app so I started to analyze my heap. I noticed that if I go from Activity A to Activity B, the heap increases ( due to lazy loading many images ) from 27 MB to 35 MB. However, when I finish() the activity B to return to Activity A, the heap size keeps the same even with GC operation !!

The annoying thing is that going to activity B one more time again increases the heap to 42 MB. I can do this as may times and the heap will only keep increasing.

This is the lazy images loading library I am using:

LazyList https://github.com/thest1/LazyList

These are screenshots of the Heap

before: https://i.stack.imgur.com/7eTzm.png

after: https://i.stack.imgur.com/txeC6.png

converted heap dump file is available upon request

UPDATE

From my debugging, it seems the issue from the LazyList library but I am still not 100% sure. Here is reference to people commenting on the library :

https://github.com/thest1/LazyList/issues/20

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  1. Editorial Team
    Editorial Team
    2026-06-18T05:28:21+00:00Added an answer on June 18, 2026 at 5:28 am

    My guess is that you’re leaking the activity (which would probably leak all variables it holds). Make sure that any OS call that required you to pass a context have been unregistered, that you don’t have any objects that hold a reference to the activity (especially via holding around a context) and that you null out everything you can in onDestroy or onStop (and do so in all your major objects as well).

    If that isn’t enough, look at your hprof and see what large objects are lieing around after you kill the activity and who’s holding the references. Fix and repeat.

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