I’ve been Googling and searching stack overflow all over, but is there any way at all to figure out what pixel is what point? Like, is there some app that can determine that your pointing at say, (321, 199)?
And while I’m here, in CoCos2d, I used the iPhone 5.0 simulator, so I’m assuming that it has retina display. The thing however is, when I told CoCos2d to place a sprite at like, (516, 724) , I had to cut it down to 320×480 measurements. I thought retina was 640×960.
yes i just made a sample app that did exactly this
HelloWorld.m
HelloWorld.h