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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T06:30:14+00:00 2026-05-23T06:30:14+00:00

I’ve been investigating c++ serialization frameworks will small footprint and good performance. I’ve found

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I’ve been investigating c++ serialization frameworks will small footprint and good performance. I’ve found this thread

c++ network serialization

which basically suggest to use the lite version of protocol buffers. It is not clear from this page what are the specific features of the lite version

my question is; what features do you lose when sticking to protocol buffers lite?

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  1. Editorial Team
    Editorial Team
    2026-05-23T06:30:15+00:00Added an answer on May 23, 2026 at 6:30 am

    The "lite" version is not able to serialize to or from iostream, or "FileDescriptor", and it cannot use the Reflection feature (although it does use refection), and… a scattering of other features.

    My advice is to just use the lite version until you come across a feature that requires the full version. It is very easy to switch from one to the other.

    If you need to see a list of what the lite version lacks, I recommend browsing <google/protobuf/message.h>. Basically everything in that include file is exclusive to the full version. (<google/protobuf/message_lite.h> is #included from the full version.)
    Here’s a link:
    https://github.com/google/protobuf/blob/master/src/google/protobuf/message.h

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