I’ve been looking for a decent network library for C#.
It is going to be used with XNA 3.1, and .NET Framework 3.5.
The multi-player style is going to be Server and Client.
Currently I have been looking into Lidgren Library Network, but it seems outdated.
Anyone got some good suggestions for a good network library. It should be able to handle easily 30+ client connections at a time.
Your link is indeed outdated; but if you read the page it will direct you to the newer version: http://code.google.com/p/lidgren-network-gen3/