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Home/ Questions/Q 6690267
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T05:37:01+00:00 2026-05-26T05:37:01+00:00

I’ve been looking into using Mercurial for version management and wanted to try it

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I’ve been looking into using Mercurial for version management and wanted to try it out. I’m planning on doing a project on my own to help me learn C++ coming from Java and thought it would be a good idea to try version management with it. It would probably be a game or some sort of simple application, not sure with a GUI or not.

The problem is I don’t know much about version management. When in a project is a good time to make the repository? Should I just do it right away? How often should I make commits?

I’ll be using Netbeans for my development since it seems to be pretty good, also has Mercurial controls built in, but what should I set in the .hgignore for my project? I assume the repository would be the whole folder Netbeans creates but what should I make it ignore?

Bonus questions: I’ll be using Bitbucket for hosting/backup, should I make the project public? Why/why not? Also would that make it open source? Should I bother with attaching a license? Because I have no idea how the licenses work and such. Then again, I sincerely doubt I’ll be making anything anyone will want to copy too badly.

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  1. Editorial Team
    Editorial Team
    2026-05-26T05:37:01+00:00Added an answer on May 26, 2026 at 5:37 am

    On repos:

    You should use a VCS repository as soon as possible. Not only does it allow for off-site backups, but it allows you to track changes. To find out when a bug was introduced.

    Having a VCS, particularly a distributed VCS like Mercurial, will change the way you code. You won’t have to be careful not to break things, because you always have the old version that you can revert to. If, after a few weeks or months, you decide that a particular course of development was a bad idea, you can rewind all the way back to some prior point.

    You should generally commit either every day, or every time you finish a task. Like, you might have a 4-hour task of “write this class and get it working”. You commit after that. When you’re done for the day, you commit. I wouldn’t suggest committing in a non-compiling state, though, so you should try to stop for the day only when everything still builds.

    As for ignoring, you should ignore things you don’t intend to commit. Things that you wouldn’t want in the repo. Generated files, temporary files, the stuff that you wouldn’t need.

    What should be in the repo is 100% of the information necessary to build the project from scratch (minus external dependencies).

    On licenses:

    I would say that it is very rude to put up a public repository without some kind of license attached. Without a license, that means that anyone even pulling from the repo (which is what you’re inviting by making it public) is a violation of your copyright without direct, explicit permission from you.

    So either look at how copyright works and pick a license to release your stuff under, or keep your repos private.

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