I’ve been messing around with enable_if, and I seem to have stumbled upon some inconsistent behaviour. This is in VS2010. I’ve reduced it to the following sample.
#include <type_traits>
using namespace std;
// enable_if in initial template definition
template <class T, class Enable = enable_if<true>> struct foo {};
foo<int> a; //OK
// explicit specialisation
template <class T, class Enable = void> struct bar;
template <class T> struct bar<T, void> {};
bar<int> b; //OK
// enable_if based specialisation
template <class T, class Enable = void> struct baz;
template <class T> struct baz<T, std::enable_if<true>> {};
baz<int> c; //error C2079: 'c' uses undefined struct 'baz<T>'
Is this a bug in the code or the compiler?
Your problem has very little to do with
enable_ifbaz<int, void>has an incomplete type at that point. The same problem will occur withoutenable_if:And, as James said, you’re using
enable_ifincorrectly. Boost’s documentation forenable_ifdoes a great job explaining it.