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Home/ Questions/Q 485067
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T01:21:49+00:00 2026-05-13T01:21:49+00:00

i’ve been messing around with ruby and opengl for entertainment purposes, and i decided

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i’ve been messing around with ruby and opengl for entertainment purposes, and i decided to write some 3d vector/plane/etc classes to pretty up some of the math.

simplified example:

class Vec3
    attr_accessor :x,:y,:z

    def *(a)
        if a.is_a?(Numeric) #multiply by scalar
            return Vec3.new(@x*a, @y*a, @z*a)
        elsif a.is_a?(Vec3) #dot product
            return @x*a.x + @y*a.y + @z*a.z
        end
    end
end

v1 = Vec3.new(1,1,1)
v2 = v1*5 #produces [5,5,5]

which all fine and dandy, but i also want to be able to write

v2 = 5*v1

which requires adding functionality to Fixnum or Float or whatever, but i couldn’t find a way to overload or extend fixnum’s multiplication without replacing it entirely. is this possible in ruby? any tips?

(obviously i can just write all my multiplications in the correct order if i need to)

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  1. Editorial Team
    Editorial Team
    2026-05-13T01:21:50+00:00Added an answer on May 13, 2026 at 1:21 am

    Using coerce is a MUCH better approach than monkey-patching a core class:

    class Vec3
        attr_accessor :x,:y,:z
    
        def *(a)
            if a.is_a?(Numeric) #multiply by scalar
                return Vec3.new(@x*a, @y*a, @z*a)
            elsif a.is_a?(Vec3) #dot product
                return @x*a.x + @y*a.y + @z*a.z
            end
        end
    
        def coerce(other)
            return self, other
        end
    end
    

    if you define v as v = Vec3.new then the following will work: v * 5 and 5 * v
    The first element returned by coerce (self) becomes the new receiver for the operation, and the second element (other) becomes the parameter, so 5 * v is exactly equivalent to v * 5

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