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Home/ Questions/Q 5940837
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T16:01:29+00:00 2026-05-22T16:01:29+00:00

I’ve been playing around with a site, in which I want to continue clicking

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I’ve been playing around with a site, in which I want to continue clicking a button for i amount of times every interval seconds.

My code is:

clickbidBtn1 = function() {
    var bidBtn=document.getElementById("BidButton");

    var interval = 15000;
    for (var i=3; i>=0; i--){
    setTimeout(bidBtn.click(1);,i*interval);
};

I’ve found out that GM executes all i amount of clicks at the same time, not with the intended delay. is there a way to delay the time of click? Say i wanted the function to click the button every 15 second for i amount of times.

I was thinking of giving it some more variables, and adding one variable in the settimeout code part, which only executes @ the click, then comparing increased variables with current ones before going to the next settimeout… but haven’t thought it through yet… it seems to be a complicated process for a simple process… 🙁 i wll play around with it a bit

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-22T16:01:29+00:00Added an answer on May 22, 2026 at 4:01 pm

    Use setInterval() for this.

    One way:

    var bidClickTimer       = 0;
    var numBidClicks        = 0;
    
    function clickbidBtn1 ()
    {
        var interval        = 15000;
        bidClickTimer       = setInterval (function() {BidClick (); }, interval);
    }
    
    function BidClick ()
    {
        numBidClicks++;
        if (numBidClicks > 3)
        {
            clearInterval (bidClickTimer);
            bidClickTimer   = "";
        }
        else
        {
            bidBtn.click (1);
        }
    }
    
    clickbidBtn1 ();
    

    Alternatively, without using global vars:

    function clickbidBtn1 ()
    {
        var interval            = 15000;
        this.numBidClicks       = 0;
        this.bidClickTimer      = 0;
        this.BidClick           = function () {
                                    numBidClicks++;
                                    if (numBidClicks > 3)
                                    {
                                        clearInterval (bidClickTimer);
                                        bidClickTimer   = "";
                                    }
                                    else
                                    {
                                        bidBtn.click (1);
                                    }
                                };
        this.bidClickTimer      = setInterval (function(thisScope) {thisScope.BidClick (); }, interval, this);
    }
    
    clickbidBtn1 ();
    
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