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Asked: May 11, 20262026-05-11T06:47:51+00:00 2026-05-11T06:47:51+00:00

I’ve been programming for a while but It’s been mostly Java and C#. I’ve

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I’ve been programming for a while but It’s been mostly Java and C#. I’ve never actually had to manage memory on my own. I recently began programming in C++ and I’m a little confused as to when I should store things on the stack and when to store them on the heap.

My understanding is that variables which are accessed very frequently should be stored on the stack and objects, rarely used variables, and large data structures should all be stored on the heap. Is this correct or am I incorrect?

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  1. 2026-05-11T06:47:52+00:00Added an answer on May 11, 2026 at 6:47 am

    No, the difference between stack and heap isn’t performance. It’s lifespan: any local variable inside a function (anything you do not malloc() or new) lives on the stack. It goes away when you return from the function. If you want something to live longer than the function that declared it, you must allocate it on the heap.

    class Thingy;  Thingy* foo( )  {   int a; // this int lives on the stack   Thingy B; // this thingy lives on the stack and will be deleted when we return from foo   Thingy *pointerToB = &B; // this points to an address on the stack   Thingy *pointerToC = new Thingy(); // this makes a Thingy on the heap.                                      // pointerToC contains its address.    // this is safe: C lives on the heap and outlives foo().   // Whoever you pass this to must remember to delete it!   return pointerToC;    // this is NOT SAFE: B lives on the stack and will be deleted when foo() returns.    // whoever uses this returned pointer will probably cause a crash!   return pointerToB; } 

    For a clearer understanding of what the stack is, come at it from the other end — rather than try to understand what the stack does in terms of a high level language, look up ‘call stack’ and ‘calling convention’ and see what the machine really does when you call a function. Computer memory is just a series of addresses; ‘heap’ and ‘stack’ are inventions of the compiler.

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