i’ve been reading (openGL superbible 5th Edition) for a while, in which iam really satisfied by it’s contents, but somehow i got confused at a point where the book uses GLTools library extensively, which seems hard to me to comprehend, my question is:
- is GLtools library a standard opengl library?? or it is specificly written for SuperBible book.
- & if iam stuck on using this library anyway, any recommendations about reference regarding GLTools library?
OpenGL is not a library; although the original meaning of the L in GL was indeed library, I personally backronymed it to Layer.
From a technical point of view, OpenGL is “merely” a specification, i.e. a (lengthy) document describing the system, and what implementations must conform to. Then there are actual implementations (usually part of your GPU’s driver).
Apart from what’s written in the OpenGL spec, nothing else can be expectred from a OpenGL implementation.
GLtools is definitely not a part of OpenGL.