Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 4604212
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 22, 20262026-05-22T00:15:47+00:00 2026-05-22T00:15:47+00:00

I’ve been recently writing simple game in C++ with SFML. Here’s my question: In

  • 0

I’ve been recently writing simple game in C++ with SFML. Here’s my question:

In SFML library there is a template class Vector2<T> (specifically I’d be using Vector2f). Unfortunately, it doesn’t have any method to rotate itself, so I came with the idea to write one. But as I wrote:

template<typename T> void Vector2<T>::Rotate(float a);

the compiler says that I can’t do things like this:

printable.h:31:53: error: no ‘void sf::Vector2<T>::Rotate(float)’ member function declared in class ‘sf::Vector2<T>’

Is it possible to add custom method like this? Or should I wrap Vector2f into my own class?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-22T00:15:47+00:00Added an answer on May 22, 2026 at 12:15 am

    What you’re thinking of is called “monkey patching” or categories and is not available in C++. You can derive from that class to add that functionality or create a friend function to implement what you’re trying to do. (Functions defined as friend inside a class definition have access to an object’s internal state)

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am doing a simple coin flipping experiment for class that involves flipping a
I have a jquery bug and I've been looking for hours now, I can't
link Im having trouble converting the html entites into html characters, (&# 8217;) i
I have just tried to save a simple *.rtf file with some websites and
I have a string like this: La Torre Eiffel paragonata all&#8217;Everest What PHP function
Specifically, suppose I start with the string string =hello \'i am \' me And
This could be a duplicate question, but I have no idea what search terms
I'm parsing an RSS feed that has an &#8217; in it. SimpleXML turns this
I know there's a lot of other questions out there that deal with this
I don't have much knowledge about the IPv6 protocol, so sorry if the question

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.