I’ve been trying to figure this out, and I just can’t seem to.
When you include window.h at the top, there is supposed to be a PlaySound() function inside of it.
I added window.h but I keep on getting a “PlaySound was not declared in this scope” error.
I tried going into the project’s build options and adding “-lwinmm” into the linker settings, but it still doesn’t work.
I’m using Code::Blocks.
Anyone have a solution?
You need to
#includebothwindows.handmmsystem.h, in that order. This is noted in the community section of the documentation.