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Home/ Questions/Q 999657
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T07:23:20+00:00 2026-05-16T07:23:20+00:00

I’ve been using C++ for some time now and I still don’t feel very

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I’ve been using C++ for some time now and I still don’t feel very comfortable about using smart pointers and I’ve only been using them when editing some code that uses them, never in my own code (it might be worth to say that I’m a student).

Can you explain what are the types of smart pointers, how do they work and when to use them?

Also, what is the “protocol” when receiving or passing raw pointers in interfaces written by other people?

Thanks.

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  1. Editorial Team
    Editorial Team
    2026-05-16T07:23:21+00:00Added an answer on May 16, 2026 at 7:23 am

    C++98 does not provide any smart pointers except auto_ptr which is fraught with its own issues. C++0X tries to fix this by bringing in a few more varieties (shared_ptr, unique_ptr etc.). In the meantime the best bet is to use Boost. Take a look at the various flavors available to you here. Boost is community driven, extensively tested and of course free. There is excellent documentation with sample code that will help you get started.

    Can you explain what are the types of smart pointers, how do they work and when to use them?

    There are a number of them. In short:

    scoped_ptr <boost/scoped_ptr.hpp>
    Simple sole ownership of single
    objects. Noncopyable.

    scoped_array <boost/scoped_array.hpp> Simple sole
    ownership of arrays. Noncopyable.

    shared_ptr <boost/shared_ptr.hpp>
    Object ownership shared among
    multiple pointers.

    shared_array
    <boost/shared_array.hpp> Array
    ownership shared among multiple
    pointers.

    weak_ptr
    <boost/weak_ptr.hpp> Non-owning
    observers of an object owned by
    shared_ptr.

    intrusive_ptr
    <boost/intrusive_ptr.hpp> Shared
    ownership of objects with an embedded
    reference count.

    (That is from Boost documentation and note that they have containers for such pointers too!)

    Also, what is the “protocol” when receiving or passing raw pointers in interfaces written by other people?

    For me the most important rules are:

    • Const-qualification
    • Not to deallocate stuff I did not allocate
    • Check for transfer of ownership/move semantics
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