I’ve been using GLUT for menu’es in openGl programs for some time now, but have a hard time coming to terms with it being so hard to get text into the gl-scene. Is there no way do use the text system GLUT uses for menus inside the scene?
if so how is it done?
There are some other libraries that may be of interest here, such as freeglut (in particular look at the font rendering functions). Alternatively it shouldn’t be too hard to write your own function that simply prints a string.
See this question for more alternatives.