I’ve been working on a game 2d ORPG Engine with a friend of mine, however we’re having some troubles organizing and structuring the code.
I could use some pointers, guides, tutorials, etc. on how to keep the code flexible, extendible and maintainable.
Thanks for your time, Xeross
I’ll just mark this as correct as the subject is too vague, my apologies, thanks for everyone replying though 🙂