Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7568681
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 30, 20262026-05-30T14:59:08+00:00 2026-05-30T14:59:08+00:00

I’ve been working with the iOS LoadPresetDemo sample code – if loads AUPreset files

  • 0

I’ve been working with the iOS LoadPresetDemo sample code – if loads AUPreset files to configure different types of samplers (pretty cool) – and have run into a question/issue.

The demo code runs fine but when I try to reuse the .aupreset files in test project built from scratch, the Trombone.aupreset doesn’t work. Digging into it, I noticed what seems like oddness with the audio sample paths in the .aupreset file.

The paths in the plist (images below) point to:

file://localhost//Library/Audio/Sounds/Tbone/1a%23.caf

but that is not the correct path – according to the project directory structure. There are no “Library/Audio” directories – virtual or real. So I’m confused. The Apple demo works fine but my from scratch project does not (get error -43 when trying to load the samples). The code that loads the samples (at bottom) is not doing anything to relativize the paths at runtime.

Does anyone see what I am misunderstanding here? – Thanks!

directory structure

.aupreset plist

// Load a synthesizer preset file and apply it to the Sampler unit
- (OSStatus) loadSynthFromPresetURL: (NSURL *) presetURL {

CFDataRef propertyResourceData = 0;
Boolean status;
SInt32 errorCode = 0;
OSStatus result = noErr;

// Read from the URL and convert into a CFData chunk
status = CFURLCreateDataAndPropertiesFromResource (
            kCFAllocatorDefault,
            (__bridge CFURLRef) presetURL,
            &propertyResourceData,
            NULL,
            NULL,
            &errorCode
         );

NSAssert (status == YES && propertyResourceData != 0, @"Unable to create data and properties from a preset. Error code: %d '%.4s'", (int) errorCode, (const char *)&errorCode);

// Convert the data object into a property list
CFPropertyListRef presetPropertyList = 0;
CFPropertyListFormat dataFormat = 0;
CFErrorRef errorRef = 0;
presetPropertyList = CFPropertyListCreateWithData (
                        kCFAllocatorDefault,
                        propertyResourceData,
                        kCFPropertyListImmutable,
                        &dataFormat,
                        &errorRef
                    );

// Set the class info property for the Sampler unit using the property list as the value.
if (presetPropertyList != 0) {

    result = AudioUnitSetProperty(
                self.samplerUnit,
                kAudioUnitProperty_ClassInfo,
                kAudioUnitScope_Global,
                0,
                &presetPropertyList,
                sizeof(CFPropertyListRef)
            );

    CFRelease(presetPropertyList);
}

if (errorRef) CFRelease(errorRef);
CFRelease (propertyResourceData);

return result;
}
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-30T14:59:09+00:00Added an answer on May 30, 2026 at 2:59 pm

    I had the same Problem and after 2 hours of comparing the “load preset”-Demo with my code I found the solution:

    When adding the sound-folder check the options:

    • Copy items
    • Create folder references for any added folders — and the added folders will be blue like in the “load preset”-demo-project!
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a jquery bug and I've been looking for hours now, I can't
link Im having trouble converting the html entites into html characters, (&# 8217;) i
I have a string like this: La Torre Eiffel paragonata all’Everest What PHP function
I have this code to decode numeric html entities to the UTF8 equivalent character.
I'm parsing an RSS feed that has an ’ in it. SimpleXML turns this
I have this code: - (void)parser:(NSXMLParser *)parser foundCDATA:(NSData *)CDATABlock { NSString *someString = [[NSString
I have thousands of HTML files to process using Groovy/Java and I need to
I'm working with an upstream system that sometimes sends me text destined for HTML/XML
I have a bunch of posts stored in text files formatted in yaml/textile (from
I ran into a problem. Wrote the following code snippet: teksti = teksti.Trim() teksti

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.