Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7785799
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 1, 20262026-06-01T20:18:48+00:00 2026-06-01T20:18:48+00:00

I’ve create a prototype based class Person that opens a WebSocket connection and defines

  • 0

I’ve create a prototype based class Person that opens a WebSocket connection and defines callback functions as prototype methods.

Because inside the callback this will refer to the WebSocket object I used another variable to hold on to the Person‘s this. However when I deal with multiple instances the variable gets overwritten.

Here is a small snipped that shows the issue:

function Person(name){
    self = this
    self.name = name
}

Person.prototype = {
    getName : function(){
        return self.name
    },

    openConnection : function(host, port){
        self.pointCount = 0
        self.ws = new WebSocket("ws://" + host + ":" + port)
        self.ws.onopen = self.onOpenConnection
    },

    onOpenConnection : function()   {
        console.log(this) // prints the websocket
        console.log(self) // prints the person
        self.ws.send(self.name) // works only if one person exists
    }
}

var p1 = new Person("Jonh")
var p2 = new Person("Adam")

console.log(p1.getName()) // Prints Adam
console.log(p2.getName()) // Prints Adam

p1.openConnection("localhost", 7000) // opens connection for p1
p2.openConnection("localhost", 7000) // opens another connection for p1    

If more than one Person is created, then when trying to send a message via the socket I get the following error:

Uncaught Error: INVALID_STATE_ERR: DOM Exception 11

So it seems that self is defined globally and my attempt to get a handle to the Person‘s this inside the callback fails. Any suggestions on how to achieve that?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-01T20:18:49+00:00Added an answer on June 1, 2026 at 8:18 pm

    When you do:

    self = this
    

    You are implicitly creating a global variable which (since it’s global) will have the same value for all instances. Local variables, must have var, let or const in front of them like one of these:

    var self = this;
    const self = this;
    let self = this;
    

    But, that isn’t your solution here. You need to be using this instead. And, if you’re going to supply a callback for the websocket and you want the person associated with that, I would suggest you just put a reference to the Person object on the websocket so you can then retrieve it from there. And, what’s with all the missing semicolons to end each statement? Anyway, here is some fixed up code:

    function Person(name){
        this.name = name;
    }
    
    Person.prototype = {
        getName : function(){
            return this.name;
        },
    
        openConnection : function(host, port){
            this.pointCount = 0;
            this.ws = new WebSocket("ws://" + host + ":" + port);
            // save person reference on the web socket
            // so we have access to the person from web socket callbacks
            this.ws.person = this;   
            this.ws.onopen = this.onOpenConnection;
        },
    
        onOpenConnection : function()   {
            // "this" will be the websocket
            // "this.person" is the person object
            console.log(this); // prints the websocket
            console.log(this.person); // prints the person
            this.send(this.person.name); // works only if one person exists
        }
    }
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am doing a simple coin flipping experiment for class that involves flipping a
I'm parsing an RSS feed that has an ’ in it. SimpleXML turns this
I'm trying to create an if statement in PHP that prevents a single post
Basically, what I'm trying to create is a page of div tags, each has
link Im having trouble converting the html entites into html characters, (&# 8217;) i
That's pretty much it. I'm using Nokogiri to scrape a web page what has
I have a string like this: La Torre Eiffel paragonata all’Everest What PHP function
I've got a string that has curly quotes in it. I'd like to replace
I have a French site that I want to parse, but am running into
Configuring TinyMCE to allow for tags, based on a customer requirement. My config is

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.