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Home/ Questions/Q 6974609
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T17:15:36+00:00 2026-05-27T17:15:36+00:00

I’ve created a default iOS application in Xcode with Core Data. I’ve placed a

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I’ve created a default iOS application in Xcode with Core Data. I’ve placed a default myDatabase.sqllite file in my project, which I would like to use the first time the application starts — so every user does not have to fetch all new items.

How can I change the code in the AppDelegate.m to use my default myDatabase.sqllite first time the application starts?

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  1. Editorial Team
    Editorial Team
    2026-05-27T17:15:37+00:00Added an answer on May 27, 2026 at 5:15 pm

    I normally create my persistant store and pre-seed it in the simulator, which is nice and fast compared to on the device especially if data is coming from the network or XML. I then copy the output (.sqlite) of that file into the project bundle.

    Then when you start the app do a check and if the database does not exist in the place where the persistant store coordinator looks then copy your pre-seeded database from your bundle into the correct place.

    I believe this is what the documentation @simon talks about is referring to when it says create a separate persistant store and copy it into place.

    Updated
    Take a look at NSFileManager it has the following method

    - (BOOL)copyItemAtPath:(NSString *)srcPath toPath:(NSString *)dstPath error:(NSError **)error
    

    Discussion
    …If a file with the same name already exists at dstPath, this method aborts the copy attempt and returns an appropriate error.

    due to the previous fact you can probably get away with just using that method and not trying to do any

    - (BOOL)fileExistsAtPath:(NSString *)path
    

    which cold potentially lead to race conditions.

    Therefore before your NSPersistentStoreCoordinator is loaded you need to do something like:

    NSString *seededDatabasePath = [[NSBundle mainBundle] pathForResource:@"myDB" ofType:@"sqlite"];
    
    NSError *error = nil;
    BOOL didCopy = [[NSFileManager defaultManager] copyItemAtPath:seededDatabasePath
                                                           toPath:fileDatabasePath
                                                            error:&error];
    
    if (!didCopy) {
        // .. make sure that the error isn't something bad
    }
    
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