I’ve created a localization table in my project’s res-file using LWUIT Resource editor. But it turns out, that I don’t know how to switch through different localizations. How can I set up a global language for my program?
I’ve created a localization table in my project’s res-file using LWUIT Resource editor. But
Share
This code can merge two diffrent localizations to one.(the default save in bundle and merge with new localization mergeL10N(these objects are hashTable))