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Home/ Questions/Q 3340496
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T00:36:52+00:00 2026-05-18T00:36:52+00:00

i’ve created my own plugin architecture for one of my programs. Basicly Plugin is

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i’ve created my own plugin architecture for one of my programs.

Basicly Plugin is the base class for all of my plugins and say that i’ve plugins like PluginA : Plugin, PluginB : Plugin.

public class Plugin 
{
    private static Plugin _instance;
    public static Plugin Instance { get { return Plugin._instance; } }
}

Now as usual each of my plugins have other stuff like forms and other classes. From that classes i want to access the current plugin instance like;

Plugin.Instance.Settings()

If i do assign _instance field in plugin ctor like;

public Plugin(GlobalSettings gs, PluginSettings ps)
{
    Plugin._instance=this;
}

Then for each loaded plugin the Instance is overwritten and i get strange results like PluginB.Instance returning an instance of PluginA.

I know singleton does not seem the quite right way to do this, but i wasn’t be able to come with another solution. Maybe a multiton can solve this, but i don’t want my plugin writers to go for

Plugin.Instance["PluginB"] 

all time which seems irrelevant.

Thanks for any help.

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  1. Editorial Team
    Editorial Team
    2026-05-18T00:36:53+00:00Added an answer on May 18, 2026 at 12:36 am

    As suggested, you should store these in a List of some sort, possibly in the hosting application or possibly in the library.

    You already have a reference to the current plugin, with the ‘this’ keyword, simply pass this into your other classes via constructor or methods :

    like

    public class MyPlugin :Plugin
    {
        private MyClass myClass;
    
        public MyPlugin()
        {
             this.myClass = new MyClass(this);  
             this.myClass.DoSomething();
        }
        public void Something()
        {
             //Called back into from MyClass
    
        }
    }
    public class Myclass
    {
         public Plugin OwnerPlugin {get;internal set;}
         public MyClass(Plugin ownerPlugin)
         {
               this.OwnerPlugin = ownerPlugin;
         }
         public void DoSomething()
         {
              //do something with ownerplugin
              this.OwnerPlugin.Something();
         } 
    }
    
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