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Home/ Questions/Q 6015023
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T02:46:34+00:00 2026-05-23T02:46:34+00:00

I’ve created the class Someting which throws an exception SomethingException (SomethingException inherits from std::exception)

  • 0

I’ve created the class Someting which throws an exception SomethingException (SomethingException inherits from std::exception) when it fails to instantiate. the problem is I can’t catch SomethingException as such (I had to do a dirty trick to catch it).

There is somewhere in the program where it executes:
This doesn’t work, the exception is not caught and the program crashes.

try{
    Something* s = new Something();
}
catch (SomethingException* e){
    std::cerr<<e.what();
}

In contrast this does work (exception is caught and the correct message shown) but I really have the feelin I shouldn’t be doing this

try{
    Something* s = new Something();
}
catch (std::exception* e){
    SomethingException* e2 = (SomethingException*) e;
    std::cerr<<e.what();
}

Because the pointer is casted I can only make this work if and only if one type of exception is thrown. The moment I need to catch various types this won’t work.

Is there a way to caught a custom exception in a more correct way?

Edit:

The exception is thrown as follows

//...
throw new SomethingException ("Errormessage"); //Custom exception constructor
//...

The declaration of Something::Something() is

Something::Something() throw(...)

Using the declaration

Something::Something() throw(SomethingException)
//or
Something::Something() throw(SomethingException*)

Throws a lot of warnings (Warning C4290)

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-23T02:46:35+00:00Added an answer on May 23, 2026 at 2:46 am

    In general it’s best to throw exceptions by value and catch them by reference:

    try {
    
        throw SomethingException();
    
    } catch (const SomethingException& error) {
    
        std::cerr << error.what() << '\n';
    
    }
    

    You would only be able to catch an exception with catch (SomethingException*) if you were to throw it with throw new SomethingException(). There isn’t enough information in your question to tell, but the problem may be in how SomethingException derives from std::exception. Verify that or change it to inherit from, say, std::runtime_error or std::logic_error instead.

    Also, don’t use throw specifiers. Just don’t. No compiler affords any benefit to using checked exceptions: in effect, checked exceptions aren’t checked except to fail horribly (throwing std::bad_exception) in the event of an exception that doesn’t conform to the specifier. That’s probably what’s happening in your code.

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