I’ve created the following control:
<UserControl x:Class="FooBar.AnnotationControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Height="400" Width="500" >
<ScrollViewer Height="400" Width="500">
<Canvas Height="400" Width="500" Name="ctlCanvas" MouseLeftButtonDown="MouseLeftButtonDownHandler" >
<Canvas.RenderTransform>
<ScaleTransform x:Name="ZoomTransform" />
</Canvas.RenderTransform>
</Canvas>
</ScrollViewer>
</UserControl>
namespace FooBar
{
public partial class AnnotationControl : UserControl
{
public AnnotationControl()
{
InitializeComponent();
}
private void MouseLeftButtonDownHandler( object sender, MouseButtonEventArgs args)
{
//Do Something
}
}
}
when I click the canvas, I don’t hit breakpoints in the MouseLeftButtonDownHandler. I even attach this handler to the ScrollViewer and get the same result. Any idea what’s going on here?
The default background for a Canvas is Transparent, which allows hit tests to pass through it. To make your Canvas register for HitTests, give it a Background Color.