Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 4626752
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 22, 20262026-05-22T03:27:59+00:00 2026-05-22T03:27:59+00:00

I’ve downloaded the code from NeHe tutorial, the one about lighting. The original code

  • 0

I’ve downloaded the code from NeHe tutorial, the one about lighting. The original code didn’t include the specular light, I simply added it. I defined a free color-lighting arrays and shut out the other lights.

GLfloat LightBlack[] = { 0.0f, 0.0f, 0.0f, 1.0f };
GLfloat LightGreen[] = { 0.0f, 1.0f, 0.0f, 1.0f };

...

glLightfv(GL_LIGHT1, GL_AMBIENT, LightBlack);       // add lighting. (ambient)
glLightfv(GL_LIGHT1, GL_SPECULAR, LightGreen);      // THIS IS WHAT I ADDED
glLightfv(GL_LIGHT1, GL_DIFFUSE, LightBlack);       // add lighting. (diffuse).
glLightfv(GL_LIGHT1, GL_POSITION, LightPosition);   // set light position.

...

glutSolidTeapot(0.8f);

However, the result seemed that all the lights are shut, there are no lights at all. Seems that the GL_SPECULAR didn’t work. Why is that?

With glDisable(GL_LIGHTING);
With glDisable(GL_LIGHTING);

With glDisable(GL_LIGHTING);
With glEnable(GL_LIGHTING);

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-22T03:28:00+00:00Added an answer on May 22, 2026 at 3:28 am

    You also need to adjust the material’s specular (which is multiplied by the light’s specular) and shininess (which adjusts the hotspot’s falloff) properties. The default for these are zeros. try this:

    GLfloat white[] = { 1.0f, 1.0f, 1.0f, 1.0f };
    
    glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, white);
    glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 80.0f);
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

link Im having trouble converting the html entites into html characters, (&# 8217;) i
For some reason, after submitting a string like this Jack’s Spindle from a text
I am currently running into a problem where an element is coming back from
I'm parsing an RSS feed that has an ’ in it. SimpleXML turns this
I have a bunch of posts stored in text files formatted in yaml/textile (from
I have this code: - (void)parser:(NSXMLParser *)parser foundCDATA:(NSData *)CDATABlock { NSString *someString = [[NSString
I'm making a simple page using Google Maps API 3. My first. One marker
I have a text area in my form which accepts all possible characters from
Does anyone know how can I replace this 2 symbol below from the string
I'm trying to decode HTML entries from here NYTimes.com and I cannot figure out

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.