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Home/ Questions/Q 354387
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T11:55:10+00:00 2026-05-12T11:55:10+00:00

I’ve embedded a SWF into a class using this syntax above my class definition:

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I’ve embedded a SWF into a class using this syntax above my class definition:


[Embed (source='/../assets/MyMovieClips.swf', symbol='SpecialMovieClip')]
public class SpecialMovieClip extends MovieClip

The MovieClip asset seems linked with my class okay, and instantiates along with it, and is visible, but:

  • I can’t access instances placed on stage within that clip.
  • The timeline scripting seems non-functional.

Is this the drawback of embedding SWF files at compile-time with the Flex SDK?
So, maybe I should just go back to compiling with the Flash IDE if I want timeline scripting or instances positioned on-stage?

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  1. Editorial Team
    Editorial Team
    2026-05-12T11:55:10+00:00Added an answer on May 12, 2026 at 11:55 am
    1. if you embed with the [Embed ] tag all scripts will be stripped from you symbol.
      But you can add script to frames with MovieClip.addFrameScript():

      public function SpecialMovieClip(){

      addFrameScript(4,myfunc)

      }

      private function myfunc(){

      stop()

      }

    2. i think you can only access the symbols inside a movieClip with movieClip.GetChildAt()

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