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Home/ Questions/Q 6230005
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T09:40:13+00:00 2026-05-24T09:40:13+00:00

I’ve encountered a problem with bitmap images in WPF. When the image container starts

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I’ve encountered a problem with bitmap images in WPF. When the image container starts on a position which is not a whole number, the image seems to not respect the value of SnapsToDevicePixels.

Example code:

<Window x:Class="BlurryImage.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        Height="110" Width="200">
    <StackPanel Orientation="Horizontal" VerticalAlignment="Center">
        <Button SnapsToDevicePixels="True">
            <Image SnapsToDevicePixels="True" Source="i16.png" Stretch="None"/>
        </Button>
        <Button SnapsToDevicePixels="True" Margin="10.333333,0,0,0">
            <Image SnapsToDevicePixels="True" Source="i16.png" Stretch="None"/>
        </Button>
    </StackPanel>
</Window>

(Note the value of the left margin: 10.333333.)

Here the image i16.png is a simple 16×16 bitmap in 96 DPI resolution with thin vertical lines: image here. (My system resolution is 96 DPI, Windows XP, .NET 4)

When I run the program, the first image is sharp, whereas the second one is blurry: blurry image screenshot

Different sources, including some here on stackoverflow, suggest different workarounds. (For example, these posts: [1], [2] and [3].) I tried the workarounds, and them seem to work. Using UseLayoutRounding="true" on the main window makes both images sharp. Using RenderOptions.BitmapScalingMode="NearestNeighbor" on the image makes it sharp, too.

The question is, why doesn’t SnapsToDevicePixels="True" work without workarounds? Is it a bug in WPF or I am using it in a wrong way?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-24T09:40:13+00:00Added an answer on May 24, 2026 at 9:40 am

    From this blog entry:

    SnapsToDevicePixels

    WPF anticipated that there would be cases where people wanted to align
    with the pixel grid instead of using sub-pixel precision. You can set
    the SnapsToDevicePixels property on any UIElement. This will cause us
    to try and render to the pixel grid, but there are quite a few cases
    that don’t work – including images. We will be looking to improve
    this in the future.

    So it’s just a known limitation of what SnapsToDevicePixels can do.

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