I’ve finished setting up the Android SDK in Eclipse and now I have to wonder, what are some popular methods for developing a game on Android? My Java knowledge is pretty limited to be honest so I don’t know much about the included graphics library or even if it works with Android, most of my experience is in C++ with Ogre or SFML. I understand SDL is pretty similar to SFML so I might give that a try. Also, should I use the newest version of the SDK (Android 4.0.3 API level 15 is what my AVD is) or an older version to support the most devices?
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There are a lot of methods to develop a game on Android. It depends on a specificity of the game you are going to create and your personal expirience.
In my projects I use libgx http://code.google.com/p/libgdx/. It’s enough good to satisfy my expectations.
There are some cross-platform frameworks that make it possible to create games for Android and iOS (CoronaSDK, Marmalade).
I heard Ogre code is able to be compiled on Android. I think you should investigate this question :).
Please, let me know if it’s possible.
What target version of SDK you should use you can see here:
http://developer.android.com/resources/dashboard/platform-versions.html
Best regards