Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8421761
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 10, 20262026-06-10T03:14:16+00:00 2026-06-10T03:14:16+00:00

I’ve fooling around with 2D graphics in the Android SDK and I’m having trouble

  • 0

I’ve fooling around with 2D graphics in the Android SDK and I’m having trouble with what should be a simple example.

I’m assuming that I’m just misunderstanding something fundamental/basic.

public class DrawView extends View {
    Paint paint = new Paint();
    Canvas canvas = new Canvas();

    public DrawView(Context context) {
        super(context);
        paint.setColor(Color.BLACK);
    }

    @Override
    public void onDraw(Canvas canvas) {
        this.canvas = canvas;
        this.canvas.drawLine(0,0, 500, 500, paint);
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        Log.d("DrawView", "onTouchEvent: " + event.getX() + "," + event.getY() );

        canvas.drawLine(0,500, 500, 0, paint);

        return true;
    }
}

The code above draws a single line from 0,0 to 500,500 when the app start. That parts works just fine.

The issue is that the second line isn’t drawn on the touch event. The onTouchEvent is definitely being called because I see the coordinates debug message in the log.

Can someone point out what silly thing I’m doing wrong?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-10T03:14:18+00:00Added an answer on June 10, 2026 at 3:14 am

    You’re supposed to call invalidate() at the end of onTouchEvent() to tell the system to update the screen. Calling invalidate() will call onDraw().

    Also, what is fundamentally wrong is that you create a canvas in this class you have. That does absolutely nothing for you. The canvas to draw in is the one that you get from the onDraw() method. The call to canvas.drawLine() in onTouchevent isn’t doing anything for you and shouldn’t be there. That is an empty canvas and isn’t the one that will get “posted.”

    In onTouchEvent() you should only gather the touch event data, and also do some processing on it if you need to. You shouldn’t make any calls to drawing methods there. However, as I said, if you want to trigger a draw from onTouchEvent(), you call invalidate(). If you want to draw lines based on where you are touching, you will need to create class variables that are X and Y coordinates. You update these X and Y variables in onTouchEvent(), and then you use them in onDraw() to draw whatever you need based on these X and y variables.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

link Im having trouble converting the html entites into html characters, (&# 8217;) i
I have just tried to save a simple *.rtf file with some websites and
I am doing a simple coin flipping experiment for class that involves flipping a
I'm parsing an RSS feed that has an ’ in it. SimpleXML turns this
I'm having trouble keeping the paragraph square between the quote marks. In firefox the
I have a .ini file as follows: [playlist] numberofentries=2 File1=http://87.230.82.17:80 Title1=(#1 - 365/1400) Example
That's pretty much it. I'm using Nokogiri to scrape a web page what has
I have a string like this: La Torre Eiffel paragonata all’Everest What PHP function
I've got a string that has curly quotes in it. I'd like to replace
I have a French site that I want to parse, but am running into

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.