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Home/ Questions/Q 276465
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T00:55:27+00:00 2026-05-12T00:55:27+00:00

I’ve found this snippet of code on the net. It sets up an NSMutableArray

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I’ve found this snippet of code on the net. It sets up an NSMutableArray in a way I’ve not seen before ( I’m an Obj-C newb). Can someone explain what it’s doing and why you would do it this way? Particularly the @syncronized, static and little plus sign on the method signature.

add the following to the .h file:
+(NSMutableArray *)allMySprites;

add the following to he .m file after implementation:

static NSMutableArray * allMySprites = nil;

+(NSMutableArray *)allMySprites {
    @synchronized(allMySprites) {
        if (allMySprites == nil)
            allMySprites = [[NSMutableArray alloc] init];
        return allMySprites;
    }
 return nil;

}

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-12T00:55:28+00:00Added an answer on May 12, 2026 at 12:55 am

    Adding to the other responses … the posted code is wrong. It should be more like this:

    @implementation SpriteManager
    + (NSMutableArray*) allMySprites {
        @synchronized(self) {
            if (allMySprites == nil) {
                allMySprites = [[NSMutableArray alloc] init];
            }
        }
        return allMySprites;
    }
    @end
    

    It makes no sense to @synchronize on nil. Using self in a class method refers to the class and not the instance. Also the ‘return nil’ in the original code is pointless.

    A better approach where the @synchronized can be completely avoided is to use a class initializer method:

    @implementation SomeClass
    + (void) initialize
    {
        allMySprites = [[NSMutableArray alloc] init];
    }
    @end
    

    The initialize methods are guaranteed to be called before the class is used.

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