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Home/ Questions/Q 4579998
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Editorial Team
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Editorial Team
Asked: May 21, 20262026-05-21T20:43:16+00:00 2026-05-21T20:43:16+00:00

I’ve found various proposed solutions to this problem on this internet, but none of

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I’ve found various proposed solutions to this problem on this internet, but none of them work for me. Does anyone know why this might be happening?

http://answers.unity3d.com/questions/15294/xcode-build-and-archive-error-no-such-file-or-directory

http://blog.joshschumacher.com/2011/04/06/xcode4-the-operation-couldn%E2%80%99t-be-completed-no-such-file-or-directory/

I’ve tried archiving with every combination of coding signing vs not using code signing, and I’ve tried using every combination of provisioning profiles, but I still get the same error every time.

I’m very confused as to why I’d even be getting an error like this when trying to save a file. I’m using XCode 4, my application builds for archive fine. In fact, I can even upload my application to itunesconnect (and it was accepted!). I just can’t create an IPA for sharing and beta testing before submission.

Any ideas?

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  1. Editorial Team
    Editorial Team
    2026-05-21T20:43:17+00:00Added an answer on May 21, 2026 at 8:43 pm

    After much frustration, I filed a developer support request with Apple. The technician I spoke with was able to save my archive as an .ipa on her computer — the exact same archive that I was not able to save on mine, which pointed to a possible bug in my system (and from the sounds of it, many other people’s).

    She recommended that I uninstall and reinstall XCode and the developer tools, and that worked!

    Here were her uninstall instructions:

    • Make sure that your machine is running the latest Mac OS X (10.6.7) and iTunes.
    • Run the following command in the Terminal application to uninstall your SKD:
      sudo <Xcode>/Library/uninstall-devtools --mode=all (where <Xcode> is the path to the directory that contains your SDK.)
    • Drag your <Xcode> to the trash and restart your machine
    • Re-download and install Xcode (4.0.2) from the iOS Dev Center. Make sure that the System Tools, UNIX Development, Essentials packages in the Custom Install pane are selected before installing it.
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