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Home/ Questions/Q 8904277
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Editorial Team
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Editorial Team
Asked: June 15, 20262026-06-15T02:05:16+00:00 2026-06-15T02:05:16+00:00

I’ve got a destructor in my frame class that does: delete this->frameMatrix; Where framematrix

  • 0

I’ve got a destructor in my frame class that does:

delete this->frameMatrix; 

Where framematrix is of class Matrix with this as constructor and destructor:

// Constructor: Initialize matrix & sizes
Matrix::Matrix(int width, int height)
{
        table = new double* [height];
        for(int i = 0; i < height; i++)
                table[i] = new double [width];

        // Set all values to zero
        for(int row = 0; row < height; row++)
        {
                for(int col = 0; col < width; col++)
                {
                        table[row][col] = 0;
                }
        }

        this->width = width;
        this->height = height;
}

// Destructor: delete matrix
Matrix::~Matrix()
{
        for(int row = 0; row < height; row++)
                delete [] table[row];
        delete [] table;

        this->width = 0;
        this->height = 0;
}

When calling the delete on frameMatrix the program gives an assertion failed in the destructor of matrix.

I’m I doing something wrong because I don’t see the problem on how I delete the 2d double array.

EDIT:

Copy constructor:

Matrix::Matrix(const Matrix &m)
{
    this->height = m.getHeight();
    this->width = m.getWidth();

    this->table = new double* [height];
        for(int i = 0; i < height; i++)
                this->table[i] = new double [width];

        for(int row = 0; row < height; row++)
        {
                for(int col = 0; col < width; col++)
                {
                    this->table[row][col] = m.table[row][col];
                }
        }

}

My overloading =

    Matrix &operator = (const Matrix &m)
    {
        this->height = m.getHeight();
        this->width = m.getWidth();

        this->table = new double* [height];
        for(int i = 0; i < height; i++)
            this->table[i] = new double [width];

        for(int row = 0; row < height; row++)
        {
            for(int col = 0; col < width; col++)
            {
                this->table[row][col] = m.table[row][col];
            }
        }
    }
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-15T02:05:17+00:00Added an answer on June 15, 2026 at 2:05 am

    Do you have a copy constructor and operator=? You need to override the default implementations of these methods since you’ve got dynamically allocated pointers.

    class Matrix
    {
    public:
        Matrix(const Matrix &);
        Matrix &operator = (const Matrix &);
    };
    

    Without them whenever a Matrix object is copied the new object will have the same pointers as the original object. The destructor will end up double-deleteing the arrays.

    On a side note, there’s no need to reset width and height in the destructor. These fields are inaccessible after the object is destroyed.

    this->width = 0;
    this->height = 0;
    


    Boilerplate code for the assignment operator:

    Matrix &operator = (const Matrix &m)
    {
        // Don't do anything for `m = m;`.
        if (&m == this)
            return *this;
    
        // Delete existing contents.
        ...
    
        // Copy other matrix.
        ...
    
        return *this;
    }
    
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