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Home/ Questions/Q 8812989
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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T03:44:00+00:00 2026-06-14T03:44:00+00:00

I’ve got a program with a treeview class, a console class, and an options

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I’ve got a program with a treeview class, a console class, and an options class.

I’d like to pass the treeview object to the options object, and be able to access dynamic values inside of the treeview (file lists and so on).

I’ve tried passing by reference, and it compiles, but through a few debug messages, I can tell it’s not the same object, so the values are all empty.

Options panel Init header:

public:
    void Init (HWND, PnlConsole&, PnlTree&);
    ...
private:
    PnlTree tree_;
    PnlConsole console_;
    ...

Options panel Init function:

void PnlOptions::Init(HWND hwnd0, PnlConsole& console0, PnlTree& tree0) {
    tree_ = tree0;
    console_ = console0;
    ...

Instantiation of classes in main file:

PnlTree pnl_tree;
PnlOptions pnl_options;
PnlConsole pnl_console;

Call to Init inside main function:

pnl_options.Init(hwnd0, pnl_console, pnl_tree);

I’ve been working at this for a long time (as some people have read on my previous questions) and it’s very frustrating. Can someone help me to get this working?

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  1. Editorial Team
    Editorial Team
    2026-06-14T03:44:01+00:00Added an answer on June 14, 2026 at 3:44 am

    console0 and tree0 are being passed by reference into Init() but the assigments within the function result in copies of the arguments, due to the types of tree_ and console_.

    It is not possible to change the types of tree_ and console_ in this context because Init() is not the constructor and reference types must be assigned immediately (in the constructor initializer list).

    A solution would be to make the types pointers and take the addresses of the arguments. Note that there is a lifetime requirement in that the objects referred to by console0 and tree0 must exist for as long as the PnlOptions requires them.

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