I’ve got a tab control, and when the user wants to add to it, then I want to copy a couple of elements that already exist (not just reference them). Now, so far I’ve just hard-copied the variables I want. But I’ve come a cropper in the automatic sizing code- that is, the copied element noticeably lags behind the original when resizing the window. In addition, it’s just infeasible to keep copying each element that I need to copy as that list grows. Is there some method I can use that will copy a WPF control? Right now, that’s just a text box and a tab item.
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I may be miss-understanding your question, but you could create a custom UserControl, and whenever you need to add a new control, just create a new instance of that control and add it to your scene, this way you can use
DataContext‘s to help with the data binding which you can use from the control your copying:Or similar…
or do you need it to be more dynamic than that?