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Home/ Questions/Q 56825
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Asked: May 10, 20262026-05-10T17:35:42+00:00 2026-05-10T17:35:42+00:00

I’ve got a unidirectional tree of objects, in which each objects points to its

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I’ve got a unidirectional tree of objects, in which each objects points to its parent. Given an object, I need to obtain its entire subtree of descendants, as a collection of objects. The objects are not actually in any data structure, but I can easily get a collection of all the objects.

The naive approach is to examine each object in the batch, see if the given object is an ancestor, and keep it aside. This would not be too efficient… It carries an overhead of O(N*N), where N is the number of objects.

Another approach is the recursive one, meaning search for the object’s direct children and repeat the process for the next level. Unfortunately the tree is unidirectional… there’s no direct approach to the children, and this would be only slightly less costly than the previous approach.

My question: Is there an efficient algorithm I’m overlooking here?

Thanks,

Yuval =8-)

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  1. 2026-05-10T17:35:43+00:00Added an answer on May 10, 2026 at 5:35 pm

    As others have mentioned, build a hashtable/map of objects to a list of their (direct) children.

    From there you can easily lookup a list of direct children of your ‘target object’, and then for each object in the list, repeat the process.

    Here’s how I did it in Java and using generics, with a queue instead of any recursion:

    public static Set<Node> findDescendants(List<Node> allNodes, Node thisNode) {      // keep a map of Nodes to a List of that Node's direct children     Map<Node, List<Node>> map = new HashMap<Node, List<Node>>();      // populate the map - this is O(n) since we examine each and every node     // in the list     for (Node n : allNodes) {          Node parent = n.getParent();         if (parent != null) {              List<Node> children = map.get(parent);             if (children == null) {                 // instantiate list                 children = new ArrayList<Node>();                 map.put(parent, children);             }             children.add(n);         }     }       // now, create a collection of thisNode's children (of all levels)     Set<Node> allChildren = new HashSet<Node>();      // keep a 'queue' of nodes to look at     List<Node> nodesToExamine = new ArrayList<Node>();     nodesToExamine.add(thisNode);      while (nodesToExamine.isEmpty() == false) {         // pop a node off the queue         Node node = nodesToExamine.remove(0);          List<Node> children = map.get(node);         if (children != null) {             for (Node c : children) {                 allChildren.add(c);                 nodesToExamine.add(c);             }         }     }      return allChildren; } 

    The expected execution time is something between O(n) and O(2n), if I remember how to calculate that right. You’re guaranteed to look at every node in the list, plus a few more operations to find all of the descendants of your node – in the worst case (if you run the algorithm on the root node) you are looking at every node in the list twice.

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