I’ve got a while loop, that runs for many seconds and that’s why I want to update a progress bar (NSProgressIndicator) during that process, but it updates only once after the loop has finished. The same happens if I want to update a label text, by the way.
I believe, my loop prevents other things of that application to happen. There must be another technique. Does this have to do with threads or something? Am I on the right track? Can someone please give me a simple example, how to “optimize” my application?
My application is a Cocoa Application (Xcode 3.2.1) with these two methods in my Example_AppDelegate.m:
// This method runs when a start button is clicked.
- (IBAction)startIt:(id)sender {
[progressbar setDoubleValue:0.0];
[progressbar startAnimation:sender];
running = YES; // this is a instance variable
int i = 0;
while (running) {
if (i++ >= processAmount) { // processAmount is something like 1000000
running = NO;
continue;
}
// Update progress bar
double progr = (double)i / (double)processAmount;
NSLog(@"progr: %f", progr); // Logs values between 0.0 and 1.0
[progressbar setDoubleValue:progr];
[progressbar needsDisplay]; // Do I need this?
// Do some more hard work here...
}
}
// This method runs when a stop button is clicked, but as long
// as -startIt is busy, a click on the stop button does nothing.
- (IBAction)stopIt:(id)sender {
NSLog(@"Stop it!");
running = NO;
[progressbar stopAnimation:sender];
}
I’m really new to Objective-C, Cocoa and applications with a UI. Thank you very much for any helpful answer.
If you are building for Snow Leopard, the easiest solution is in my opinion to use blocks and Grand Central Dispatch.
The following code shows you how your
startIt:method would look like when using GCD.Your
stopIt:method should work fine as you wrote it. The reason why it wasn’t working before is that mouse events happen on the main thread and thus the button didn’t respond to you because you were doing work on the main thread. This issue should have been resolved now as the work has been put on a different thread now with GCD. Try the code, and if it doesn’t work, let me know and I will see if I made some errors in it.