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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T04:16:38+00:00 2026-05-16T04:16:38+00:00

I’ve got an event-driven network server program. This program accepts connections from other processes

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I’ve got an event-driven network server program. This program accepts connections from other processes on other hosts. There may be many short-lived connections from different ports on the same remote IP.

Currently, I’ve got a while(1) loop which calls accept() and then spawns a thread to process the new connection. Each connection is closed after the message is read. On the remote end, the connection is closed after a message is sent.

I want to eliminate the overhead of setting up and tearing down connections by caching the open socket FDs. On the sender side, this is easy – I just don’t close the connections, and keep them around.

On the receiver side, it’s a bit harder. I know I can store the FD returned by accept() in a structure and listen for messages across all such sockets using poll() or select(), but I want to simultaneously both listen for new connections via accept() and listen on all the cached connections.

If I use two threads, one on poll() and one on accept(), then when the accept() call returns (a new connection is opened), I have to wake up the other thread waiting on the old set of connections. I know I can do this with a signal and pselect(), but this whole mess seems like way too much work for something so simple.

Is there a call or superior methodology that will let me simultaneously handle new connections being opened and data being sent on old connections?

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  1. Editorial Team
    Editorial Team
    2026-05-16T04:16:39+00:00Added an answer on May 16, 2026 at 4:16 am

    Last time I checked, you could just listen on a socket and then select or poll to see if a connection came in. If so, accept it; it will not block (but you may want to really should set O_NONBLOCK just to be sure)

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