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Asked: May 10, 20262026-05-10T19:39:40+00:00 2026-05-10T19:39:40+00:00

I’ve got an unusual situation: I’m using a Linux system in an embedded situation

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I’ve got an unusual situation: I’m using a Linux system in an embedded situation (Intel box, currently using a 2.6.20 kernel.) which has to communicate with an embedded system that has a partially broken TCP implementation. As near as I can tell right now they expect each message from us to come in a separate Ethernet frame! They seem to have problems when messages are split across Ethernet frames.

We are on the local network with the device, and there are no routers between us (just a switch).

We are, of course, trying to force them to fix their system, but that may not end up being feasible.

I’ve already set TCP_NODELAY on my sockets (I connect to them), but that only helps if I don’t try to send more than one message at a time. If I have several outgoing messages in a row, those messages tend to end up in one or two Ethernet frames, which causes trouble on the other system.

I can generally avoid the problem by using a timer to avoid sending messages too close together, but that obviously limits our throughput. Further, if I turn the time down too low, I risk network congestion holding up packet transmits and ending up allowing more than one of my messages into the same packet.

Is there any way that I can tell whether the driver has data queued or not? Is there some way I can force the driver to send independent write calls in independent transport layer packets? I’ve had a look through the socket(7) and tcp(7) man pages and I didn’t find anything. It may just be that I don’t know what I’m looking for.

Obviously, UDP would be one way out, but again, I don’t think we can make the other end change anything much at this point.

Any help greatly appreciated.

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  1. 2026-05-10T19:39:41+00:00Added an answer on May 10, 2026 at 7:39 pm

    IIUC, setting the TCP_NODELAY option should flush all packets (i.e. tcp.c implements setting of NODELAY with a call to tcp_push_pending_frames). So if you set the socket option after each send call, you should get what you want.

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