I’ve got following code from Lazy:
#include <iostream>
#include "SDL/SDL.h"
using namespace std;
int main()
{
//Start SDL
SDL_Init(SDL_INIT_EVERYTHING);
SDL_Surface *hello = NULL;
SDL_Surface *screen = SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE);
hello = SDL_LoadBMP("hello.bmp");
SDL_BlitSurface(hello, NULL, screen, NULL);
SDL_Flip(screen);
SDL_Delay(3000);
SDL_FreeSurface(hello);
//Quit SDL
SDL_Quit();
return 0;
}
From time to time the picture is shown, but most of time it’s just a black window (with slim string of this picture). And I’ve got the BMP file with name “hello.bmp” in the same directory.
PS.I’ve got ArchLinux.
Before displaying your image you should convert it to a format compatible to the video mode you selected.
Therefore you should implement something like this:
Before bliting your BMP and use
imageffor all of your operations.