I’ve got this strange problem where this code:
private function initLevel():void {
var levelMap:Array =
[
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
];
for (var y:* in levelMap) {
for (var x:* in levelMap[y]) {
trace(y, x);
trace(levelMap[y, x]);
}
}
}
produces this ugly monster in flashdevelop:
typecheck Level/initLevel()
outer-scope = [global Object$ flash.events::EventDispatcher$ flash.display::DisplayObject$ flash.display::InteractiveObject$ flash.display::DisplayObjectContainer$ flash.display::Sprite$ flash.display::MovieClip$ Level$]
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {} ()
0:debugfile "L:\svntest\flashgame\src;com\thom\TD;Level.as"
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {} ()
2:debugline 66
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {} ()
4:getlocal0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {} (Level[O])
5:pushscope
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} ()
6:pushundefined
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (void[A])
7:coerce_a
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (*[A])
8:setlocal2
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} ()
9:pushundefined
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (void[A])
10:coerce_a
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (*[A])
11:setlocal3
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} ()
12:debug
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} ()
17:debug
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} ()
22:debugline 69
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} ()
24:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (int[I])
26:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (int[I] int[I])
28:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (int[I] int[I] int[I])
30:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (int[I] int[I] int[I] int[I])
32:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (int[I] int[I] int[I] int[I] int[I])
34:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (int[I] int[I] int[I] int[I] int[I] int[I])
36:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (int[I] int[I] int[I] int[I] int[I] int[I] int[I])
38:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
40:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
42:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
44:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
46:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
48:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
50:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
52:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
54:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
56:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
58:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
60:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
62:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
64:newarray 20
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O])
66:debugline 70
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O])
68:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] int[I])
70:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] int[I] int[I])
72:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] int[I] int[I] int[I])
74:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] int[I] int[I] int[I] int[I])
76:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] int[I] int[I] int[I] int[I] int[I])
78:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] int[I] int[I] int[I] int[I] int[I] int[I])
80:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
82:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
84:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
86:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
88:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
90:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
92:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
94:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
96:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
98:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
100:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
102:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
104:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
106:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (...10: int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
108:newarray 20
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O])
110:debugline 71
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O])
112:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] int[I])
114:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] int[I] int[I])
116:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] int[I] int[I] int[I])
118:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] int[I] int[I] int[I] int[I])
120:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] int[I] int[I] int[I] int[I] int[I])
122:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I])
124:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
126:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
128:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
130:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
132:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
134:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
136:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
138:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
140:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
142:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
144:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
146:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
148:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (...10: Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
150:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (...11: int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
152:newarray 20
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O])
154:debugline 72
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O])
156:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] int[I])
158:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] int[I] int[I])
160:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] int[I] int[I] int[I])
162:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I])
164:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I])
166:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I])
168:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
170:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
172:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
174:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
176:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
178:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
180:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
182:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
184:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
186:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
188:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
190:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (...10: Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
192:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (...11: Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
194:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (...12: int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
196:newarray 20
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] Array[O])
198:debugline 73
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] Array[O])
200:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] Array[O] int[I])
202:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] Array[O] int[I] int[I])
204:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] Array[O] int[I] int[I] int[I])
206:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I])
208:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I])
210:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I])
212:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
214:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
216:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
218:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
220:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
222:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
224:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
226:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
228:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
230:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (Array[O] Array[O] Array[O] Array[O] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I] int[I])
232:pushbyte 0
[Level[O] *[A] *[A] *[A] *[A] *[A] *[A] *[A]] {Level[O]} (...10: Array[O]
//SIXTY THOUSAND CHAR SNIP
804:callproperty trace 1
[Level[O] Array[O] *[A] *[A] int[I] *[A] int[I] *[A]] {Level[O]} (global[O] *[A])
807:pop
[Level[O] Array[O] *[A] *[A] int[I] *[A] int[I] *[A]] {Level[O]} (global[O])
------------------------------------
MERGE CURRENT 808: [Level[O] Array[O] *[A] *[A] int[I] *[A] int[I] *[A]] {Level[O]} (global[O])
MERGE TARGET B808: [Level[O] Array[O] *[A] *[A] int[I] *[A] int[I] *[A]] {Level[O]} ()
[Fault] exception, information=VerifyError: Error #1030: Stack depth is unbalanced. 1 != 0.
I think it has something to do with scoping or something like that, but I am stumped.
Thanks for any help in advance
A I said in previous comments, I think this is a compiler bug, based on the simple fact that the compiler produced illegal bytecode and the player was able to catch this malformed bytecode and throw a
VerifyErroraccordingly.However, upon some investigation, I found a couple of interesting things.
First, Joony’s findings put me in the right track. Apparently, as his code shows, you can trick the compiler into translating what’s between the square brackets as a property access.
So, this:
is equivalent to:
There’s a problem here, but I’ll explain it in a second.
You can also call methods, like this:
This will effectively push
1intofooWith some additionaly trickery, you can chain all this to get this nasty beast:
This is equivalent to:
That is, we pop
innerfromoutterand then push20to it.I started noticing that here
inneris not used.In fact, you can change it to:
or even
And the compiler won’t complain about it (neither will do the player). I doubt the above is valid Actionscript sintactically (in which case the compiler should refuse to compile it), but I’m not 100% sure. However, this unused object is the root of the problem. (The following requires some basic knowledge of how flash assembly or any other stack based assembly works, but I hope I can explain it so it can be understood without assuming too much.)
I disassembled the bytecode generated by this actionscript code:
Disassembled code:
Let’s go step by step.
instris the offset of the instruction;stack_stateshows the current state of the stack after the instruction is executed;commentsis self-explanatory 😉The problem is that after leaving the method, all of the objects pushed onto the stack by the method should have been popped. This is not the case, as the
nullconstant remains on the stack after the method returns. In other words, we have an unbalanced stack. Now, the player apparently doesn’t mind or doesn’t check. I think it should, and should not run this code, since this could (at least potentially) lead to a stack overflow if this grows bigger enough.Now, if we change the problematic code section to be included within a jump block (such as the block reached after a conditional jump like an
if), the player rejects the code with the message:The same as the OP. So, it seems that the presence of a branch triggers some kind of check for stack integrity in the player. At this point, it should be noted that an Actionscript loop (any kind of loop) is implemented at the bytecode level as a conditional jump, just like an
ìf. So, even though we don’t have a loop in the following code (anifproduces code that is shorter and simpler to analyze), since it triggers this check in the player, for our purposes, it’s the same as having a loop, as the OP did.In AS code:
Disassembled:
Step by step:
So, again,
nullis still on the stack after the method returns; the stack is unbalanced. But this time, the player checks this, finds the problem, throws aVerifyErrorand aborts the code.At any rate, to wrap it up, my conclusions are: the compiler generates illegal bytecode in both cases. I think this is a bug. The player rejects this code if it’s able to detect it. But it seems it’s only able to detect it if the problematic code is within a jump block (looks like a bug, too).
Addendum:
Joony mentions in a comment that “If you return immediately before the jump then no error”. Which is true. The reason is that the code within the if but after the return is “dead code”, so the compiler strips it off the bytecode.
So, it’s not the jump itself what causes the player to check for stack integrity. I googled a bit and found this on the haxe site.
Which makes it all more clear.
In the second code example above, that is what’s actually happening.
If the code follows the jump at instruction 15, it lands directly on the last instruction (26) to return to the caller.
nullhas not been pushed and nothing else is on the stack, so we arrive at this point with a stack size of 0.If the code doesn’t jump and falls-through,
nullwill be pushed (19) and not popped off. So, this path will reach the last instruction (26) withnullon the stack, which means the stack size is 1. This last instruction is the point where both branches join back, but following one branch, the stack size is 0, while following the other, it’s 1. And this is what causes the player to complain about an unbalanced stack.