I’ve had a really bizarre problem that I’ve reduced to the following test case:
#include <iostream>
#include <map>
#include <string>
struct Test
{
std::map<std::string, void (Test::*)()> m;
Test()
{
this->m["test1"] = &Test::test1;
this->m["test2"] = &Test::test2;
}
void test1() { }
void test2() { }
void dispatch(std::string s)
{
if (this->m.at(s) == &Test::test1)
{ std::cout << "test1 will be called..." << std::endl; }
else if (this->m.at(s) == &Test::test2)
{ std::cout << "test2 will be called..." << std::endl; }
(this->*this->m.at(s))();
}
};
int main()
{
Test t;
t.dispatch("test1");
t.dispatch("test2");
}
It outputs
test1 will be called…
test1 will be called…
when optimizations are enabled, which is really bizarre. What’s going on?
It turns out Visual C++’s linker can merge functions with identical definitions into one.
Whether that’s legal or not according to C++, I have no idea; it affects observable behavior, so it looks like a bug to me. Someone else with more information may want to chime in on that though.