Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 3316424
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 17, 20262026-05-17T22:28:04+00:00 2026-05-17T22:28:04+00:00

I’ve had quite a bit of success implementing the Socket class in AS3, particularly

  • 0

I’ve had quite a bit of success implementing the Socket class in AS3, particularly with making HTTP requests to retrieve binary (images) or ascii (JSON) data. However, I need to be able to be flexible between HTTP and HTTPS – so given the current state of AS3’s Socket class, this becomes a problem.

My question isn’t necessarily limited to AS3, but maybe there’s some insight in core lib that I’m not aware of. Obviously changing the port and protocol of a HTTP request to 443 and ssl:// is not sufficient – Apache (for example) will respond saying that you are a moron (sic) and it isn’t going to serve you anything over an SSL connection.

So I referenced Bruce Wang’s secure sockets in Flex blog post and attempted to implement some of those methods, particularly using Hurlant’s crypto classes, but even after the initial socket.sendBytes(rsaEncryptedPublicKey) call, Apache returns an empty response body (including no response headers).

I’m admittedly not an SSL expert, but is it feasible within AS3, and if so, what would differ in writing to/reading from the socket versus a standard connection over HTTP? Particularly, how would you go about encoding/decoding information sent and received? Any thoughts would be appreciated.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-17T22:28:04+00:00Added an answer on May 17, 2026 at 10:28 pm

    Bruce appears to have made up his own protocol that isn’t proper SSL/TLS.

    as3crypto appears to have a TLSSocket class for doing what you want (see this testHost function for usage example with HTTPS).

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

No related questions found

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.