Ive heard and read that play 2 has a stand-alone template engine. I’m having trouble though finding any documentation to explain how to go about using it. Could someone point me in the direction of finding something to show me how to go about using it as a stand-alone and not in the framework?
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https://github.com/spray/twirl
There’s this, which the spray.io guys copy/pasta’d out of Play 2 for use in applications architected on the various spray.io components.