I’ve heard there are some precautions to take to develop a market in an application.
I’m developing an application for a football club. I would like to integrate a kind of market to sell stadium seats.
Someone told me Apple will refuse the application if I integrate it directly inside the app (using Obj-C, communicating with PHP pages).
According to him, I should redirect the user to an external web page (using Safari app for example) to realize the transaction.
Apple does not really communicate about that kind of information.
Do you know anything about it?
You can’t use In App Purchase to buy “real life things” such as stadium seats : http://developer.apple.com/news/ios/pdf/in_app_purchase.pdf
The only solution is to use an external payment solution.
The Movies Now app implements such a thing : http://moviesnowapp.com/